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Godot AI

Free MCP server and editor plugin that lets AI agents build scenes, scripts and UI inside a live Godot editor.

Strength46 tools and 120+ operations that drive the live Godot editor, MIT licensed.
CaveatNeeds Godot 4.7+ and uv; setup is technical.
Best for
Godot devs who use Claude Code, Codex or Cursor
Pricing
Free · Free / open source (MIT)
Platforms
Godot, MCP, Claude Code, Cursor
Category
Coding for Games
Tags
#Coding#Agents#Open Source#Vibe Coding
Last verified

Overview

Godot AI connects MCP clients such as Claude Code, Claude Desktop, Codex and Cursor to a running Godot editor. An editor plugin starts the MCP server and shows connection status in its own dock.

Its tools let an AI assistant build scenes, edit nodes and scripts, wire signals, and set up UI, materials, animation, particles, cameras and environments. It comes from the makers of MCP for Unity and is MIT licensed.

Key features

  • Live connection between AI agents and the Godot editor
  • Scene, node and script editing
  • Signal wiring and UI setup
  • Materials, animation, particles, cameras and environments
  • Dock that generates the client config for you

Use it for

Have a coding agent build a Godot scene for youIterate on gameplay scripts without copy-pastingPrototype a Godot game by prompting

Pricing

Free

Godot AI is free and open source under MIT. You pay separately for whichever AI client or model you connect.

Getting started

Install the addon from the GitHub repo, enable it under Project Settings > Plugins, and use the dock's command to connect your MCP client.

Open Godot AI

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