Home NPCs & Dialogue VoxLore
VoxLore
Local LLM dialogue engine for living NPCs that ships inside your game.
StrengthRuns locally in Godot, Unity or Unreal with structured emotion and animation output.
CaveatOne-time license cost; needs enough RAM for the model on players' machines.
- Best for
- Indie and mid-size teams wanting offline talking NPCs
- Pricing
- Paid · One-time license; check site
- Platforms
- Godot, Unity, Unreal, Local
- Category
- NPCs & Dialogue
- Tags
- #NPCs#Local#Unity#Unreal
- Last verified

Overview
VoxLore is an embedded dialogue engine for NPCs. It runs local language models that ship inside your game, with no cloud, no latency and no monthly bills.
Developers set up characters and call the engine from their game to get dialogue. It's in early access, and players need enough RAM to run the models.
Key features
- Local LLM dialogue that runs on players' machines
- No cloud costs or latency
- Character and world setup
- Developer docs and playground
- Early access
Use it for
Add conversational NPCs without server costsShip an offline RPG with AI charactersPrototype narrative NPCs
Pricing
PaidVoxLore uses a one-time license instead of a subscription; check the site for current price.
Getting started
Try the playground and docs at voxlore.studio.
Alternatives
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