# Obvra

> Turns recorded gameplay into reusable AI playtests with visual targets and failure evidence.

- Official site: https://obvra.com
- Loot Llama page: https://lootllama.net/tools/obvra/
- Category: Playtesting & QA (https://lootllama.net/category/playtesting-qa/)
- Best for: Studios automating visual regression and playtesting
- Strength: Learns from real playthroughs across Unity, Unreal, Godot and more without engine SDKs
- Caveat: Paid plans needed for automated execution; Capture free tier is record-and-review only
- Pricing: Freemium (Free Capture; Desktop from about $44/mo)
- Platforms: Windows, Web, Cloud
- Tags: QA, Playtesting, Studio
- Last verified: 2026-10-14

## Overview

Obvra is an AI game-testing platform. You teach it how to play by recording a demonstration, and it turns that into a reusable, intelligent test.

Tests use visual targets and run automatically, with visual validation, history and failure evidence to show what broke. It covers gameplay, UI and visual regression testing, plus build verification and bug reproduction.

## Key features

- Turn recorded gameplay into reusable tests
- Visual targets and validation
- Automated test runs
- Failure analysis with evidence
- Test history and regression tracking

## Use it for

- Re-run a level playthrough on every build
- Catch UI and visual regressions
- Reproduce a reported bug reliably

## Pricing

Obvra Capture is free for recording and review. Desktop plans start around $44/month (billed yearly), and cloud studio tiers run from about $799 up.

## Getting started

Start with the free Capture tier from obvra.com.

## Alternatives

- [modl.ai](https://lootllama.net/tools/modl-ai/): AI bots that playtest your game to find bugs and performance issues.

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From Loot Llama (https://lootllama.net/), a curated directory of AI tools for gamers, modders and game developers. Full catalog: https://lootllama.net/llms-full.txt
