# Arcweave

> Collaborative branching-narrative design tool with AI writing and story-auditing helpers, engine plugins and a hosted MCP server.

- Official site: https://arcweave.com
- Loot Llama page: https://lootllama.net/tools/arcweave/
- Category: Game Design & Prototyping (https://lootllama.net/category/game-design-prototyping/)
- Best for: Narrative designers and writers planning quests and dialogue trees
- Strength: Visual branching editor with AI that drafts in your story's tone, flags dead ends, and syncs to Unity, Unreal and Godot through free plugins
- Caveat: The free plan caps you at 200 items per project and 25 AI credits a month, and the REST API and MCP server need the Team plan
- Pricing: Freemium (Free; Pro $15/member/mo, Team $25/member/mo (yearly))
- Platforms: Web, Unity, Unreal, Godot, MCP
- Tags: Game Design, Prototyping, Studio, Agents, Free Tier
- Last verified: 2026-10-19

## Overview

Arcweave is a browser-based platform for designing branching narratives, quests and dialogue trees as visual flowcharts, with lore, components and assets in one shared project. You can playtest a story inside the app before it touches your engine, then pull it into Unity, Unreal or Godot with free, open-source plugins that sync in real time.

Its AI tools include a text generator that writes new story elements in the existing tone and lore, a design assistant that analyzes flow, pacing and character arcs and finds dead ends or inconsistencies, and a text enhancer for rewrites and alternate versions. In October 2026 Arcweave added a hosted MCP server so Claude, Cursor, Codex, Gemini CLI or VS Code can summarize, inspect and edit projects or export them for your engine.

## Key features

- Visual editor for branching dialogue, quests and logic
- AI text generator that follows your story's tone and lore
- AI design assistant that finds dead ends and inconsistencies
- In-app playtesting before engine integration
- Free open-source plugins for Unity, Unreal and Godot with real-time sync
- Hosted MCP server and REST API (Team plan)

## Use it for

- Map a quest line with choices and consequences, then playtest it
- Have AI audit a big dialogue tree for dead ends and plot holes
- Let your coding agent read and export narrative content into your game

## Pricing

Basic is free forever: 3 projects, 200 items per project and 25 AI credits a month. Pro is $15 per member/month billed yearly ($18 monthly) with unlimited projects and 100 AI credits per member. Team is $25 per member/month yearly ($30 monthly) and adds localization, the REST API, project history and 300 AI credits per member; the MCP server is on the Team plan. Enterprise is custom, yearly only.

## Getting started

Create a free account at arcweave.com (no card needed), start a project from a template, then install the Unity, Unreal or Godot plugin from the integrations page when you're ready to bring it into your game.

## Alternatives

- [Ludo.ai](https://lootllama.net/tools/ludo-ai/): Game-asset generator (sprites, art, 3D, audio) plus game-design research and ideation.
- [Convai](https://lootllama.net/tools/convai/): Conversational AI NPCs with voice, actions and engine plugins.
- [VoxLore](https://lootllama.net/tools/voxlore/): Local LLM dialogue engine for living NPCs that ships inside your game.

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From Loot Llama (https://lootllama.net/), a curated directory of AI tools for gamers, modders and game developers. Full catalog: https://lootllama.net/llms-full.txt
